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');$('body').on('click', '.ke5c6c1c96e-link', function () {window.nexusDataLayer = window.nexusDataLayer || [];window.nexusDataLayer.push({event: 'premium_banner_click',});});}
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- Nexus Mod Manager new version, introductory video and a note on site blips
- Site News
- ByDark0ne
- 120 Comments
More articles
On to happier news and Kaburke has just informed me he's put up version 0.12.6 of the Nexus Mod Manager which will contain more fixes and tweaks for users of the software.
And something really cool, Nexus user Gopher has added a really great introductory video to YouTube that brilliantly explains what NMM is, what it does, how it works and why you should be using it. It's brilliantly done and I'd recommend it if you're new to the modding scene here, don't understand why you'd need NMM or are just completely clueless! Thanks Gopher.
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Comments locked
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SpartanWarrior1996
- premium
- 0 kudos
it says "the setup files are corrupted. please obtain a new copy of the program" I'm at a loss :/
SpartanWarrior1996
- premium
- 0 kudos
Hey, has anyone had problems downloading the NMM? Im new to Skyrimnexus- to download it and first it said "some files me harm your computer. Keep or discard?" then when i proceeded to Run the software it said the file was corrupted and to re-download. ive done that 3 times and it is always the same. even running as Admin wont work, can someone help?
Matkovick
- member
- 0 kudos
Could you make it so that if I download a mod, I can see which folder it goes into? I'm getting annoyed at scouring through my 30-40 mod folders for a single mod, for around 3 minutes a time..
AshbornMoonrider
- member
- 0 kudos
I'm having issues. Whenever I try to make a mod active, it says:
"A problem occurred during install:
Value cannot be null.
Parameter name: path1
The mod was not installed."
What can I do to fix this?
cthulhu15
- member
- 0 kudos
Hi i keep getting a trace log error saying value cannot be null i have no idea what to do can some one give me advice?
here is the scrip lineTrace file has been created: TraceLog20130124230441.txt
Mod Manager Version: 0.34.0.0
OS version: Microsoft Windows NT 6.1.7601 Service Pack 1
Installed .NET Versions:
CDF SP 0
v2.0.50727 SP 2
v3.0 SP 2
v3.5 SP 1
v4 SP 0
Tracing is forced: FalseDiscovering Game Mode Factories...
Looking in: C:\Program Files\Nexus Mod Manager\GameModes
Checking: DarkSouls.dll
Initializing: Nexus.Client.Games.DarkSouls.DarkSoulsGameModeFactory
Checking: DarkSouls.ModScript.dll
Cannot load C:\Program Files\Nexus Mod Manager\GameModes\DarkSouls.ModScript.dll: cannot find dependency ModScript, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null
Checking: Fallout3.CSharpScript.dll
Cannot load C:\Program Files\Nexus Mod Manager\GameModes\Fallout3.CSharpScript.dll: cannot find dependency CSharpScript, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null
Checking: Fallout3.dll
Initializing: Nexus.Client.Games.Fallout3.Fallout3GameModeFactory
Checking: Fallout3.XmlScript.dll
Cannot load C:\Program Files\Nexus Mod Manager\GameModes\Fallout3.XmlScript.dll: cannot find dependency XmlScript, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null
Checking: FalloutNV.CSharpScript.dll
Cannot load C:\Program Files\Nexus Mod Manager\GameModes\FalloutNV.CSharpScript.dll: cannot find dependency CSharpScript, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null
Checking: FalloutNV.dll
Initializing: Nexus.Client.Games.FalloutNV.FalloutNVGameModeFactory
Checking: FalloutNV.XmlScript.dll
Cannot load C:\Program Files\Nexus Mod Manager\GameModes\FalloutNV.XmlScript.dll: cannot find dependency XmlScript, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null
Checking: GamebryoBase.dll
Checking: Grimrock.dll
Initializing: Nexus.Client.Games.Grimrock.GrimrockGameModeFactory
Checking: Grimrock.ModScript.dll
Cannot load C:\Program Files\Nexus Mod Manager\GameModes\Grimrock.ModScript.dll: cannot find dependency ModScript, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null
Checking: Morrowind.dll
Initializing: Nexus.Client.Games.Morrowind.MorrowindGameModeFactory
Checking: Morrowind.ModScript.dll
Cannot load C:\Program Files\Nexus Mod Manager\GameModes\Morrowind.ModScript.dll: cannot find dependency ModScript, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null
Checking: Oblivion.dll
Initializing: Nexus.Client.Games.Oblivion.OblivionGameModeFactory
Checking: Oblivion.ModScript.dll
Cannot load C:\Program Files\Nexus Mod Manager\GameModes\Oblivion.ModScript.dll: cannot find dependency ModScript, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null
Checking: Skyrim.CSharpScript.dll
Cannot load C:\Program Files\Nexus Mod Manager\GameModes\Skyrim.CSharpScript.dll: cannot find dependency CSharpScript, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null
Checking: Skyrim.dll
Initializing: Nexus.Client.Games.Skyrim.SkyrimGameModeFactory
Checking: Skyrim.XmlScript.dll
Cannot load C:\Program Files\Nexus Mod Manager\GameModes\Skyrim.XmlScript.dll: cannot find dependency XmlScript, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null
Checking: WorldOfTanks.dll
Initializing: Nexus.Client.Games.WorldOfTanks.WoTGameModeFactory
Checking: WorldOfTanks.ModScript.dll
Cannot load C:\Program Files\Nexus Mod Manager\GameModes\WorldOfTanks.ModScript.dll: cannot find dependency ModScript, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null
Loading Game Mode Factories for Installed Games...
Loading Skyrim: Supported
Loading FalloutNV: Supported
Loading Fallout3: Supported
Determining Game Mode: (From Selection Form) Skyrim
Game Mode Factory Selected: Skyrim (Skyrim)
Creating Game Mode mutex (Attempt: 0)Tracing an Unhandled Exception:
Running Threads (1)
3 ()
Aborted
Exception:
Message:
Value cannot be null.
Parameter name: key
Full Trace:
System.ArgumentNullException: Value cannot be null.
Parameter name: key
at System.ThrowHelper.ThrowArgumentNullException(ExceptionArgument argument)
at System.Collections.Generic.Dictionary`2.Insert(TKey key, TValue value, Boolean add)
at System.Collections.Generic.Dictionary`2.set_Item(TKey key, TValue value)
at Nexus.Client.ApplicationInitializer.UacCheckEnvironment(IGameMode p_gmdGameMode, ViewMessage& p_vwmErrorMessage)
at Nexus.Client.ApplicationInitializer.DoApplicationInitialize(IGameModeFactory p_gmfGameModeFactory, SynchronizationContext p_scxUIContext, ViewMessage& p_vwmErrorMessage)
at Nexus.Client.ApplicationInitializer.DoWork(Object[] p_objArgs)
at Nexus.Client.ThreadedBackgroundTask.RunThreadedWork(Object p_objArgs)
at Nexus.Client.ThreadedBackgroundTask.RunThread(Object p_objArgs)HunterZ
- member
- 22 kudos
So create a ZIP file with the files in the folder, then point NMM at the ZIP file.
tohanain
- member
- 0 kudos
I think this mod so cool.I love.
myhyay
- BANNED
- 0 kudos
my nexus mod manager don't work it says when i want to open:"nexus mod manager has stoped working" and i reinstaled,i installed another version i deleted the lastest instaled mods and still don't work any help?
dmxdex2020
- member
- 2 kudos
I am having issues using this with fallout 3. I want to add a mod to the package manager from folder. However it only lets me add files or url only?
HunterZ
- member
- 22 kudos
It lets you manage load order via the green up/down arrows on the left side of the Plugins tab. Also, I would recommend BOSS as a companion to this.
Also, they're allowing anyone to file bug reports in the beta test forum, so people should take advantage of that to help make it better.
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