Nexus Mod Manager new version, introductory video and a note on site blips (2024)

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    • Nexus Mod Manager new version, introductory video and a note on site blips (14)

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      ');$('body').on('click', '.ke5c6c1c96e-link', function () {window.nexusDataLayer = window.nexusDataLayer || [];window.nexusDataLayer.push({event: 'premium_banner_click',});});}

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      • ByDark0ne
      • 120 Comments

      More articles

      Another apology to make first guys. We hit a bit of a rough patch for an hour or so this evening with the Skyrim server. Every day we're hitting new traffic highs (525,000 unique visitors and 4 million page views today!) which means we're having to constantly adapt to the demands placed on the servers, continually optimising queries and config files and goodness knows what else. Thankfully we found the cause of today's issue relatively quickly and the server has been running sweet and sound since then. So hopefully we're good until tomorrow when another ridiculous amount of people come in search of Skyrim mods! I'm only getting about 3 hours sleep a night at the moment, so I'm going to need to take a holiday when this is all over!

      On to happier news and Kaburke has just informed me he's put up version 0.12.6 of the Nexus Mod Manager which will contain more fixes and tweaks for users of the software.

      And something really cool, Nexus user Gopher has added a really great introductory video to YouTube that brilliantly explains what NMM is, what it does, how it works and why you should be using it. It's brilliantly done and I'd recommend it if you're new to the modding scene here, don't understand why you'd need NMM or are just completely clueless! Thanks Gopher.

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        1. SpartanWarrior1996

          • premium
          • 0 kudos

            it says "the setup files are corrupted. please obtain a new copy of the program" I'm at a loss :/

            • SpartanWarrior1996

              • premium
              • 0 kudos

                Hey, has anyone had problems downloading the NMM? Im new to Skyrimnexus- to download it and first it said "some files me harm your computer. Keep or discard?" then when i proceeded to Run the software it said the file was corrupted and to re-download. ive done that 3 times and it is always the same. even running as Admin wont work, can someone help?

                • Matkovick

                  • member
                  • 0 kudos

                    Could you make it so that if I download a mod, I can see which folder it goes into? I'm getting annoyed at scouring through my 30-40 mod folders for a single mod, for around 3 minutes a time..

                    • AshbornMoonrider

                      • member
                      • 0 kudos

                        I'm having issues. Whenever I try to make a mod active, it says:
                        "A problem occurred during install:
                        Value cannot be null.
                        Parameter name: path1
                        The mod was not installed."
                        What can I do to fix this?

                        • cthulhu15

                          • member
                          • 0 kudos

                            Hi i keep getting a trace log error saying value cannot be null i have no idea what to do can some one give me advice?
                            here is the scrip line

                            Trace file has been created: TraceLog20130124230441.txt
                            Mod Manager Version: 0.34.0.0
                            OS version: Microsoft Windows NT 6.1.7601 Service Pack 1
                            Installed .NET Versions:
                            CDF SP 0
                            v2.0.50727 SP 2
                            v3.0 SP 2
                            v3.5 SP 1
                            v4 SP 0
                            Tracing is forced: False

                            Discovering Game Mode Factories...
                            Looking in: C:\Program Files\Nexus Mod Manager\GameModes
                            Checking: DarkSouls.dll
                            Initializing: Nexus.Client.Games.DarkSouls.DarkSoulsGameModeFactory
                            Checking: DarkSouls.ModScript.dll
                            Cannot load C:\Program Files\Nexus Mod Manager\GameModes\DarkSouls.ModScript.dll: cannot find dependency ModScript, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null
                            Checking: Fallout3.CSharpScript.dll
                            Cannot load C:\Program Files\Nexus Mod Manager\GameModes\Fallout3.CSharpScript.dll: cannot find dependency CSharpScript, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null
                            Checking: Fallout3.dll
                            Initializing: Nexus.Client.Games.Fallout3.Fallout3GameModeFactory
                            Checking: Fallout3.XmlScript.dll
                            Cannot load C:\Program Files\Nexus Mod Manager\GameModes\Fallout3.XmlScript.dll: cannot find dependency XmlScript, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null
                            Checking: FalloutNV.CSharpScript.dll
                            Cannot load C:\Program Files\Nexus Mod Manager\GameModes\FalloutNV.CSharpScript.dll: cannot find dependency CSharpScript, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null
                            Checking: FalloutNV.dll
                            Initializing: Nexus.Client.Games.FalloutNV.FalloutNVGameModeFactory
                            Checking: FalloutNV.XmlScript.dll
                            Cannot load C:\Program Files\Nexus Mod Manager\GameModes\FalloutNV.XmlScript.dll: cannot find dependency XmlScript, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null
                            Checking: GamebryoBase.dll
                            Checking: Grimrock.dll
                            Initializing: Nexus.Client.Games.Grimrock.GrimrockGameModeFactory
                            Checking: Grimrock.ModScript.dll
                            Cannot load C:\Program Files\Nexus Mod Manager\GameModes\Grimrock.ModScript.dll: cannot find dependency ModScript, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null
                            Checking: Morrowind.dll
                            Initializing: Nexus.Client.Games.Morrowind.MorrowindGameModeFactory
                            Checking: Morrowind.ModScript.dll
                            Cannot load C:\Program Files\Nexus Mod Manager\GameModes\Morrowind.ModScript.dll: cannot find dependency ModScript, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null
                            Checking: Oblivion.dll
                            Initializing: Nexus.Client.Games.Oblivion.OblivionGameModeFactory
                            Checking: Oblivion.ModScript.dll
                            Cannot load C:\Program Files\Nexus Mod Manager\GameModes\Oblivion.ModScript.dll: cannot find dependency ModScript, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null
                            Checking: Skyrim.CSharpScript.dll
                            Cannot load C:\Program Files\Nexus Mod Manager\GameModes\Skyrim.CSharpScript.dll: cannot find dependency CSharpScript, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null
                            Checking: Skyrim.dll
                            Initializing: Nexus.Client.Games.Skyrim.SkyrimGameModeFactory
                            Checking: Skyrim.XmlScript.dll
                            Cannot load C:\Program Files\Nexus Mod Manager\GameModes\Skyrim.XmlScript.dll: cannot find dependency XmlScript, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null
                            Checking: WorldOfTanks.dll
                            Initializing: Nexus.Client.Games.WorldOfTanks.WoTGameModeFactory
                            Checking: WorldOfTanks.ModScript.dll
                            Cannot load C:\Program Files\Nexus Mod Manager\GameModes\WorldOfTanks.ModScript.dll: cannot find dependency ModScript, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null
                            Loading Game Mode Factories for Installed Games...
                            Loading Skyrim: Supported
                            Loading FalloutNV: Supported
                            Loading Fallout3: Supported
                            Determining Game Mode: (From Selection Form) Skyrim
                            Game Mode Factory Selected: Skyrim (Skyrim)
                            Creating Game Mode mutex (Attempt: 0)

                            Tracing an Unhandled Exception:
                            Running Threads (1)
                            3 ()
                            Aborted
                            Exception:
                            Message:
                            Value cannot be null.
                            Parameter name: key
                            Full Trace:
                            System.ArgumentNullException: Value cannot be null.
                            Parameter name: key
                            at System.ThrowHelper.ThrowArgumentNullException(ExceptionArgument argument)
                            at System.Collections.Generic.Dictionary`2.Insert(TKey key, TValue value, Boolean add)
                            at System.Collections.Generic.Dictionary`2.set_Item(TKey key, TValue value)
                            at Nexus.Client.ApplicationInitializer.UacCheckEnvironment(IGameMode p_gmdGameMode, ViewMessage& p_vwmErrorMessage)
                            at Nexus.Client.ApplicationInitializer.DoApplicationInitialize(IGameModeFactory p_gmfGameModeFactory, SynchronizationContext p_scxUIContext, ViewMessage& p_vwmErrorMessage)
                            at Nexus.Client.ApplicationInitializer.DoWork(Object[] p_objArgs)
                            at Nexus.Client.ThreadedBackgroundTask.RunThreadedWork(Object p_objArgs)
                            at Nexus.Client.ThreadedBackgroundTask.RunThread(Object p_objArgs)

                            • HunterZ

                              • member
                              • 22 kudos


                                I am having issues using this with fallout 3. I want to add a mod to the package manager from folder. However it only lets me add files or url only?

                                So create a ZIP file with the files in the folder, then point NMM at the ZIP file.

                                • tohanain

                                  • member
                                  • 0 kudos

                                    I think this mod so cool.I love.

                                    • myhyay

                                      • BANNED
                                      • 0 kudos

                                        my nexus mod manager don't work it says when i want to open:"nexus mod manager has stoped working" and i reinstaled,i installed another version i deleted the lastest instaled mods and still don't work any help?

                                        • dmxdex2020

                                          • member
                                          • 2 kudos

                                            I am having issues using this with fallout 3. I want to add a mod to the package manager from folder. However it only lets me add files or url only?

                                            • HunterZ

                                              • member
                                              • 22 kudos


                                                I don't see any reason to use NMM (at least, in its current state) since it lacks many fundamental features of the mod manager:
                                                - the ability to see the contents of the mod you are going to install (without this you can't really call this program a mod manager)
                                                - the ability to check if the mod conflicts with other mods, to see which mods overwrite which files of the other mods
                                                - the ability to see which files of the mods are missing or modified
                                                - the ability to reorder the mods, so you can change the order of file rewriting in case of conflicts, without completely reinstalling mods
                                                - esp merging

                                                BluegrassGeek
                                                You are most likely entering the wrong username/pass, try to log off from the site and check your password again to see if you can login

                                                It lets you manage load order via the green up/down arrows on the left side of the Plugins tab. Also, I would recommend BOSS as a companion to this.

                                                Also, they're allowing anyone to file bug reports in the beta test forum, so people should take advantage of that to help make it better.

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                                                ');$('body').on('click', '.ke5c6c1c96e-link', function () {window.nexusDataLayer = window.nexusDataLayer || [];window.nexusDataLayer.push({event: 'premium_banner_click',});});}
                                                Nexus Mod Manager new version, introductory video and a note on site blips (2024)

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